![]() Their combat stats are extremely good, but their armour is lacking.Įmpire legionnaires are solid infantry, slightly weaker weaponry than a kierguard, but has javelins.Įmpire Gladiators: Functions like a berserker, better equipment but worse stats.įierdsvain Huscarls: When not stuck in close massed fighting they're generally better than a kierguard, doing more damage and having more health. My recommendation is to switch their group to infantry and fight with them dismounted. These guys function a bit like berserkers and gladiators, but they fight way better on foot than with the horse they spawn with. Decent weapon proficiencies, great archers. Hero Adventurers and Maiden hero adventurers. Extremely high damage units, and will make short work of demon magnuses if they get stuck. ![]() These are units you mix in with heavy infantry in order to kill stuff. Their short reach enables them to mob targets without getting their weapons stuck on their allies.īerserkers: Actually quite survivable as they have high health pools. Kierguards: Mass producable infantry with 6 powerstrike and 108 speed 36c weapons (well half of them at least). However, in terms of units that you don't have to spend a year training: In the long run the most powerful units will be custom knighthood order units, as you can even get the sergeants to have 10 powerstrike/10 powerdraw in the long run. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |